Presently I am able to on no account
acquire why many cry regarding Winning Eleven 2011 shooting? Shooting is
overwhelming in Winning Eleven 2011, at least the technique I play.
Subsequent to several Winning Eleven2012 demo matches, I come back to
play 2011 and what a vast dissimilarity, at least about shooting. I not
at all cried regarding the shooting. However it was way moreover
conflicting. At least within Winning Eleven 12 demo, I am acquainted
with where I’ll shoot. And yes I am able to shoot within together
Winning Eleven 12 demo and Winning Eleven 11. And in general, I come
across that Winning Eleven 12 has a lot more variety and the bent placed
shots are enhanced into Winning Eleven 12 as well. be original if you
are dribbling 1on 1 tap your right stick within directions to position
defender of balance and run the conflicting direction toward the flick,
as well I’ve seen a number of nutmegs within the game (doesn’t look
similar to a glitch misfortune it looked as if I did it on top of
purpose) however for the life of me I don’t acquainted with how I drag
it off.
Shooting was appealing badly into 2011
and is a little better in 2012, but still has some problems. The ball is
just traveling too slowly. Sometimes, the player takes the ball very
poorly and in a strange direction, but has a good body position and
pressure are not, almost impossible to move to a world class player. But
in general is much better than the 2011 just needs a little fixing,
what I like is that curls the ball towards the goal regarding 90% of the
time or extra within the Winning Eleven 2011 is curled away that is so
unrealistic, and hardly ever happens in real life, as players attempt to
make it curl into the goal giving the keeper a better angle to stay
I sped up my game to a vision to avoid
slow moving the ball through the air, I think konami need to strengthen
two guards, since it seems easier to score from long distance, make many
spills and dispose that horrible mid-air to save were the archer is
curved upward (elbows not stretch) is just pathetic, especially when you
/ your score must be in full swing and situations that will make it
look more realistic and gratifying to think, “if not that, as it came to
my doorman was full straight shot either by the AI” and comment back
Same thing happen with me presently a
case of alternating commencing R1 to R2. I discover it a bit
unimaginative to be truthful. Actually I found Rooney would obtain
locked into a bizarre simulation where he sprint sideways of the ball if
I effort to exchange the dribbling
not really what time you think regarding
it, for the reason that in real life will slow down and speed to baffle
an advocate for R1 and R2 would be desirable, although its true about
the imaginative part Konami should be reassigned to a more intriguing
format in addition I just do crazy dribbling with the likes of duck,
Neymar and Robinho, as they have the attributes to do fantasy dodge and
when they do are a reflection of their real life counterparts,
especially Neymar, I think Konami has drawn a great line this year on
players and players not able to be in certain respects, for example will
throw speed and power, as in this leak, I have also tested the theory
that all players can do the same skills and techniques drip more than
once and it’s not true, for example, I tried to see if the DEA gea could
pull a rainbow film (just checking in Winning Eleven 2011 horrible
guardians could pull thisability), but not even close and the price not
only played goalkeeper highest attribute and goose gardeners, for
example, a brilliant ball player could not pull back as sharp as Neymar
Marseille so I think it is more least until a trickle of individuality
This sounds extremely similar to the
idea of mapping strategies in favor of the selection button. Yet an
additional horrible result. The only logical explanation I can find is
that Konami know that your video game is very silly, and intentionally
designing control schemes uncomfortable and difficult to create the
illusion of the game is harder than really it is
2011 dribbling system was not
spontaneous, hit the select button + tapping the passing button, hitting
the R1 button + R2 button is noticeably not spontaneous, it’s like
Konami is trying to realize that the execution is so difficult as
possible, however, the game is being stupid and silly in its essence,
regardless of what the controls are uncomfortable
so I see nothing changes until next
year, which generally find perfect drip (just my opinion) something else
unrelated to this appointment, but many people are complaining
defenders can haggle as Messi and Ronaldo, I suggest that until you
actually play w8 Messi and Ronaldo as I feel, there will be a big
difference, but do not count on it
Dribbling in Winning Eleven 2012
Player stopping mid-dribble???
I thought people were exaggerating about the freezing screen and the sudden stops while dribbling but I’ve just downloaded the Winning Eleven 2012 demo on my Xbox (I’m an Xbox silver member so had to wait till today!) and it’s pretty terrible! It happens at least 7 or 8 times a match!!
I thought people were exaggerating about the freezing screen and the sudden stops while dribbling but I’ve just downloaded the Winning Eleven 2012 demo on my Xbox (I’m an Xbox silver member so had to wait till today!) and it’s pretty terrible! It happens at least 7 or 8 times a match!!
Apart from that I’m fairly impressed
with the demo. I’ve got to admit that in my first game I struggled to
see what was actually improved and it felt more like Winning Eleven
2011.1 to me.
I’ve had a few games now though and I’m
really starting to appreciate the improvements! The active AI is
brilliant and I’ve just had an amazing 5-3 game against Spurs, with me
playing as Bayern Munich.
I’ve also tried out the Fifa 12 demo and
although I think it’s a very good football game there’s something about
playing against the computer that feels a bit sterile and boring.
Winning Eleven 2012 felt a lot more alive and exciting! I did like the
jostling and headers on Fifa a lot more though.
So far my thoughts on Winning Eleven 2012 are:
Pros:
- Good passing system
- The computer AI is great and there’s always an option on
- Opposition seem to attack you more, especially when they’re behind
- Dribbling is 10x better than Winning Eleven 2011
- Catch up bug is gone
- It’s not all about speed. Slower players can still have a really quick turning circle and get away from their man e.g. Van der Vaart.
- Good passing system
- The computer AI is great and there’s always an option on
- Opposition seem to attack you more, especially when they’re behind
- Dribbling is 10x better than Winning Eleven 2011
- Catch up bug is gone
- It’s not all about speed. Slower players can still have a really quick turning circle and get away from their man e.g. Van der Vaart.
Cons:
- The freezing and sudden stopping!!! If this is in the full game then it will be impossible to play and I’ll be forced to choose Fifa.
- The keepers – Still too many fumbles, although my keeper did pull off one good save.
- Headers still feel almost exactly the same as on Winning Eleven 2011 There’s little way of knowing if you’re going to win a header – it just seems like luck!
- Shooting still feels a little floaty at times but I think it’s slightly better than Winning Eleven 2011.
- The graphics – They’re not bad but they actually don’t seem as good and as smooth as Winning Eleven 2011??? I’ll wait to see the full version before making up my mind though.
- The freezing and sudden stopping!!! If this is in the full game then it will be impossible to play and I’ll be forced to choose Fifa.
- The keepers – Still too many fumbles, although my keeper did pull off one good save.
- Headers still feel almost exactly the same as on Winning Eleven 2011 There’s little way of knowing if you’re going to win a header – it just seems like luck!
- Shooting still feels a little floaty at times but I think it’s slightly better than Winning Eleven 2011.
- The graphics – They’re not bad but they actually don’t seem as good and as smooth as Winning Eleven 2011??? I’ll wait to see the full version before making up my mind though.
Overall I’m fairly happy with the demo
although I was hoping for a bit more of an overhaul and there are major
parts of the game that feel all too familiar to Winning Eleven 2011.
I just wish I could try the demo without
the screen freezes and my players suddenly stopping mid-dribble!! Does
anyone know if there has been any acknowledgement of this problem from
Konami and whether it’s been fixed in the final game?
do we still have to stop a player by
hitting a button versus just releasing a d-pad or analog stick? I was
never a fan of hitting R1 (ps3) to stop. Although I understand its
realism in terms of having using a leg to stop the ball.
Its still R1. Although the R2 dribbling is ridiculously effective (as is L1) I prefer to use stop the ball and then tap R1 diagonally into a ‘push and go’ motion. You always beat your man with it.
Its still R1. Although the R2 dribbling is ridiculously effective (as is L1) I prefer to use stop the ball and then tap R1 diagonally into a ‘push and go’ motion. You always beat your man with it.
Dribbling in Winning Eleven 2012
tip is to not hold sprint before you get to the defender and press r1+ direction to side step him right before he tackles you
use speed bursts- when running, press r1+r2 to stop, then press run and speed burst in a diagnol take to get past
Dribbling in Winning Eleven 2012
I thought about that as well (when watching my friend, who is a pro gamer). He’s just keep pressing R1 and when facing my defender, he’s done very sharp diagnol turn and passed me…
I thought about that as well (when watching my friend, who is a pro gamer). He’s just keep pressing R1 and when facing my defender, he’s done very sharp diagnol turn and passed me…
indeed this speed burst thing is really
awesome, i often find myself running pass my opponent’s entire defence
with wilshere just using it
Dribbling in Winning Eleven 2012
R2 dribbling does it for me!
Last night my LWF did some crazy control
when trapping the ball with the R2, he tapped it with the the back of
his right foot and controlled it with his left foot…. awesome…
Dribbling in Winning Eleven 2012
Forget about the feints and stuff, use R2 wisely and you’ll get past most defenders. Timing is all that matters. That’s why I always loved Winning Eleven… you gotta feel it
Forget about the feints and stuff, use R2 wisely and you’ll get past most defenders. Timing is all that matters. That’s why I always loved Winning Eleven… you gotta feel it
Dribbling in Winning Eleven 2012
shot a goal 1vs1 help in winning eleven 2012
i have a big problem to score against
really strong goalkeepers.I shoot quite well often in a situation one vs
one on Casillias, Buffon, Abbiati. sometimes 15 times in a game! the
get everthing….My strikers often shoot in the middle of the goal… even
if I press R2 or try to shoot with R1. Sometimes I have 70 % of
possesions and shoot only one goal. So I am under pression the hole
game, because often my opponent get a corner on 90 minutes and scores!
and than i want too throw my pad into the tv.
You should try to hit R2(ps3) or RT(xbox) after you shoot and the
point with the arrows or joystick in the direction you want to put the
ball.That’s why they are superrbbb goalies, . Well what I do is that try to fake your shot, so try to move left then shoot to the right. Another way is to actually chip it over them, so if they commit in sliding for the ball, they you could actually tap the R1 (in ps3 or the running button- again timing is critical as if you do it tooo early then it would look very stupid and if you do it too late then he will save it).
Crossing in winning eleven 2012
I think I have set my team up quite attacking but I dont seem to have players far enough forward in the box when I`m sending a cross in. What setting can I change to ensure this happens? I do use the Attack/Defence levels manually ( select and r1 ) but this doesnt seem to be helping in this case so it must be something in my formation settings.
I must say this is my only slight issue with the game … anybody got any thoughts on how to get your players into the box to nod crosses past a helpless keeper !?
i suggest you simply get the ball into a crossing position and then wait for yuor attackers to join in. You may have to hold off a defender, or pass it back 1st though
well, after you press the O button, pull the left analog stick down to cross to the near post, or push it up to aim far post. Although your players may not be in the box, theres a chance the ball will bounce before a defender and you can pull off some stunning diving headers
Has anyone had the problem of their crosses just going to deep, usually over everyones head and straight out at the other side for a throw? It doesn’t seem to matter how long I hold it for the same every time, is this to do with player stats?
Practice makes a man perfect.You can do this man.You just have to do a bit practice more.You should rely on more practice instead of searching tips or cheat codes.
sale of franchises
I double tap the O, and have scored quite often with crosses and headers. Main thing is, crossing as late and close to the byline as possible i think. The nearer u are to actually running the ball out for a goalkick, more chance of success in my experience

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